1 module prova.graphics.shapes.spritemesh; 2 3 import prova.graphics, 4 prova.math; 5 6 /// Similar to QuadMesh, but not centered 7 class SpriteMesh : Mesh 8 { 9 /// 10 this() 11 { 12 float[] vertices = [ 13 0, 0, 14 1, 0, 15 1, 1, 16 0, 1 17 ]; 18 19 uint[] indexes = [0, 1, 2, 3]; 20 21 setVBO(vertices, 2); 22 setIBO(indexes); 23 } 24 }