1 module prova.graphics.shapes.spritemesh;
2 
3 import prova.graphics,
4        prova.math;
5 
6 /// Similar to QuadMesh, but not centered
7 class SpriteMesh : Mesh
8 {
9   ///
10   this()
11   {
12     float[] vertices = [
13       0, 0, 
14       1, 0,
15       1, 1,
16       0, 1
17     ];
18 
19     uint[] indexes = [0, 1, 2, 3];
20 
21     setVBO(vertices, 2);
22     setIBO(indexes);
23   }
24 }