Vector4

Constructors

this
this(float x, float y, float z, float w)
this
this(Vector3 vector)
this
this(Vector2 vector)

Members

Functions

distanceTo
float distanceTo(Vector4 vector)

Returns the distance between the vectors

distanceToSquared
float distanceToSquared(Vector4 vector)

Returns the squared distance between the vectors

dot
float dot(Vector4 vector)
Undocumented in source. Be warned that the author may not have intended to support it.
getMagnitude
float getMagnitude()

Returns the magnitude of the vector

getNormalized
Vector4 getNormalized()

Returns a normalized copy of this vector

normalize
void normalize()

Normalizes the vector

opAdd
Vector4 opAdd(Vector4 vector)
Undocumented in source. Be warned that the author may not have intended to support it.
opAddAssign
Vector4 opAddAssign(Vector4 vector)
Undocumented in source. Be warned that the author may not have intended to support it.
opAssign
void opAssign(Vector2 vector)
Undocumented in source. Be warned that the author may not have intended to support it.
opAssign
void opAssign(Vector3 vector)
Undocumented in source. Be warned that the author may not have intended to support it.
opDiv
Vector4 opDiv(float a)
Undocumented in source. Be warned that the author may not have intended to support it.
opDivAssign
Vector4 opDivAssign(float a)
Undocumented in source. Be warned that the author may not have intended to support it.
opMul
Vector4 opMul(float a)
Undocumented in source. Be warned that the author may not have intended to support it.
opMulAssign
Vector4 opMulAssign(float a)
Undocumented in source. Be warned that the author may not have intended to support it.
opSub
Vector4 opSub(Vector4 vector)
Undocumented in source. Be warned that the author may not have intended to support it.
opSubAssign
Vector4 opSubAssign(Vector4 vector)
Undocumented in source. Be warned that the author may not have intended to support it.
opUnary
Vector4 opUnary()
Undocumented in source. Be warned that the author may not have intended to support it.
set
void set(float x, float y, float z, float w)

Sets the values of x, y, z, and w in a single statement

setMagnitude
void setMagnitude(float magnitude)

Sets the magnitude of this vector

Static functions

random
Vector4 random()

Creates a normalized vector with a random direction

Variables

w
float w;
x
float x;
y
float y;
z
float z;

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