module prova.graphics.shapes.circlemesh; import prova.graphics, prova.math; /// class CircleMesh : Mesh { /// this(float radius, int segments) { float[] vertices; uint[] indexes; indexes.length = segments + 1; vertices.length = indexes.length * 2; foreach(i; 0 .. indexes.length) { Vector2 point; point.setMagnitude(radius); point.setDirection(i * 360 / segments); vertices[i * 2] = point.x; vertices[i * 2 + 1] = point.y; indexes[i] = cast(uint) i; } setVBO(vertices, 2); setIBO(indexes); } }