provaengine ~master (2022-05-08T15:19:44.1677855)
Dub
Repo
Texture.update
prova
assets
models
texture
Texture
Updates the texture
void
update
(ubyte[] data)
class
Texture
void
update
(
ubyte
[]
data
)
void
update
(ubyte[] data, int x, int y, int width, int height)
Parameters
data
ubyte
[]
RGBA by row
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prova
assets
models
texture
Texture
constructors
this
destructors
~this
functions
bind
getData
recreate
resize
update
properties
height
width
variables
id
Updates the texture