provaengine ~master (2022-05-08T15:19:44.1677855)
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RenderTarget.begin
prova
graphics
rendertarget
RenderTarget
Updates projection and prepares batches
class
RenderTarget
void
begin
(
Matrix
projection
)
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prova
graphics
rendertarget
RenderTarget
constructors
this
destructors
~this
functions
begin
bindFrameBuffer
clear
drawMesh
drawSprite
end
resize
properties
context
frameBufferId
height
texture
width
variables
projection
spriteBatch
Updates projection and prepares batches