provaengine ~master (2022-05-08T15:19:44.1677855)
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Input.keyJustPressed
prova
input
input
Input
Returns true if the key is pressed and was not pressed in the last tick
class
Input
bool
keyJustPressed
(
Key
key
)
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prova
input
input
Input
constructors
this
functions
getController
getMousePosition
getTextInput
isKeyDown
isKeyRepeated
isKeyUp
isMouseButtonDown
isMouseButtonUp
keyJustPressed
mouseButtonClicked
reset
setKeyDown
simulateStick
startTextInput
stopTextInput
update
updateTextInput
Returns true if the key is pressed and was not pressed in the last tick