module prova.attachables.sprites.sprite; import prova.assets; import prova.attachables; import prova.graphics; import prova.math; /// class Sprite : Renderable { /// Texture texture; /// Rect clip; /// Defaults to the center of the sprite Vector2 origin; /// Color tint = Color(1, 1, 1, 1); /// this() { } /// this(string sheetpath) { Texture texture = new Texture(sheetpath); this(texture); } /// this(Texture texture) { this.texture = texture; clip.width = texture.width; clip.height = texture.height; } void draw(RenderTarget renderTarget, Matrix transform) { renderTarget.drawSprite(this, transform); } }