CircleCollider

Constructors

this
this(float radius)

Members

Functions

getSize
Vector2 getSize()
intersects
bool intersects(PointCollider collider)
intersects
bool intersects(CircleCollider collider)
intersects
bool intersects(RectCollider collider)
resolve
Vector2 resolve(PointCollider collider)
resolve
Vector2 resolve(CircleCollider collider)
resolve
Vector2 resolve(RectCollider collider)

Variables

radius
float radius;

Meta