SpacialMap2D

Constructors

this
this()

Members

Functions

add
void add(LinkedList!Collider2D colliders)

Should not be called in most circumstances

add
void add(Collider2D collider)

Should not be called in most circumstances

mapColliders
void mapColliders()
markCollisions
void markCollisions()
remove
void remove(Collider2D collider)

Should not be called in most circumstances

remove
void remove(LinkedList!Collider2D colliders)

Should not be called in most circumstances

resolveCollisions
void resolveCollisions()

Variables

bucketPadding
int bucketPadding;

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