provaengine ~master (2018-04-11T21:05:02Z)
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Texture.update
prova
graphics
primitives
texture
Texture
Updates the texture
void
update
(
ubyte
[]
data
)
class
Texture
void
update
(
ubyte
[]
data
)
void
update
(
ubyte
[]
data
,
int
x
,
int
y
,
int
width
,
int
height
)
Parameters
data
Type:
ubyte
[]
RGBA by row
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graphics
primitives
texture
Texture
constructors
this
functions
getData
recreate
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update
properties
height
width
static functions
cacheFile
fetch
variables
id
Updates the texture