provaengine ~master (2022-05-08T15:19:44.1677855)
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Entity.friction
prova
entities
entity
Entity
Velocity is multiplied by (1 - friction) every tick
class
Entity
float
friction
;
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prova
entities
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Entity
functions
addTag
attach
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getLocalTransformMatrix
getScreenPosition
getWorldPosition
getWorldRotation
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setup
start
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properties
game
input
parent
scene
variables
_scene
audioSources
children
colliders2d
friction
isSetup
position
rotation
scale
velocity
Velocity is multiplied by (1 - friction) every tick